Australian Game Shows Wiki
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Hosts
Grant Bowler (2000-2003)
Tom Williams (2005)
Shura Taft (2013)
Broadcast
The Mole Australia
The Mole Australia Season 5
Seven Network: 27 February 2000 - 28 October 2005
The Mole Australia S6
2 July 2013 - 16 October 2013
Packagers
FremantleMedia Australia (2013)
Mason Media Group (2001)
Red Heart Productions (2001)

The Mole is an Australian adaptation of the American show of the same name for which in turn is based on the Belgian reality show called De Mole, the sub title for the Australian version of the show was simple question: Who is the traitor?.


Premise[]

Contestants[]

Contestants typically meet each other very shortly before shooting begins. However, in season six, contestants only met each other as a whole group for the first time upon completion of the very first assignment of the game, which saw them split into three groups of four, blindfolded and left at an unknown destination.

Unlike in the U.S. version, player alliances are quite rare and are considered by many players in fact, cheating. Only the most informal, friendship-based groups ever took shape and only in Seasons 2 and 5. Season 6 had many alliances formed, in part due to the fact that exemptions were now tangible items that coul be traded freely and the introduction of freebies saw players using them as currency or bribes.

However, in season 2, it was revealed that after the Robbery Game in episode 4, three of the contestants had entered into an agreement that if one of them won the group kitty; $20,000 would be given to each of the other two, as long as none of them was the mole.

Assignments[]

Each episode features multiple assignments (called "challenges" in season one and occasionally in the later seasons) of varying size and value, that are worth money to the group kitty (or "pot" in season six) if successfully completed. Some assignments have penalities associated with them if they are failed. The assignments will alternatively require physical skill, mental acuity, keen strategy or all three from the players for them to be successfully completed. In some cases, however, an assignment was not fully explained to all contestants, increasing its difficulty. In those cases, perhaps only selected contestants were informed of the full nature of the challenge and must work towards a different goal than the rest.

There were often assignments that were based on extreme sports or otherwise appeared dangerous. Overcoming fears was often a theme behind some of these challenges. Some of the challenges from season four in French-speaking New Caledonia were also based on having the language barrier as a hurdle, and others in Australia and New Zealand in the other seasons involved the players needing the assistance of unsuspecting citizens in the cities where they were based in order to be completed (such as in the third season, in which there were no local contestants mainly due to the season being based in Queensland, as assignment required them to search for their luggage at an unknown location).

Some assignments require every member of the team to successfully complete their part for money to be won, while others will assign a value for each individual player to finish. The players are commonly told to seperate into several groups, such as "leaders" and "followers" which determines particular roles for an assignment.

Assignments often have explicit rules designed to increase their difficulty attached to them with monetary penalties from the pot assessed if tey are violated. Rule violations outside the boundaries of an assignment can also cost the team money from the pot, though this is less common.

Quizzes and Elimination[]

At the end of each episode, the players take a computer test based on the identity of the Mole, asking questions such as "Who is the Mole?" or "What did the Mole eat for Breakfast?" The player who scored the lowest on the quiz each time was eliminated (or in season six "terminated") from the game and immediately sent away. The length of the computer test varied by season; in season one of the quiz was twenty questions, in season two and three it was ten questions in length, and in season four it was reduced further to six questions. Season five changed the elimination format slightly - the players would spend a weekend in New Zealand completing assignments and then return to the Seven Network Studio in Sydney to take a live quiz and face a live elimination. Five questions were part of the live broadcast, such as "Who is the Mole?" and "What group was the mole in for the first challenge?" while before the live portion of the show, five questions based on profiles, such as "How many brothers and sisters does the Mole have?" and "What city does the Mole live in?" were asked. Season 6 returned to a quiz of twenty questions similar to season 1.

The final quiz is normally double the number of questions from the earlier quizzes (for example, in season six, the final quiz was 40 questions, the first ten of which were asked by Shura Taft, that season's host, and then nine eliminated contestants in the order of their departure from the game).

Players can sometimes earn freebies (corrects a wrong answer) or free passes (sometimes known as "exemptions" or "immunity") through the next round. In contrast to the American series, these are usually quite rare (they increased in number in season five) and the exempted player does no take the quiz. However, in season six, players who won exemptions would have to defend them in later assignments, or risk losing them. If there was a tie for the lowest score, the player in the tie who took the longest time to take the quiz woul be eliminated. Sometimes, contestants are offered the chance to give up their free pass in exchange for a particular amount of money to be added to the kitty ; however, he or she must still take the quiz. A host can reveal who is exempt from elimination before the process begins, as by then he or she would have completed the quiz by then (this happened in seasons 3 and 5) In this case, a contestant would have to had to have bid money from the kitty to buy the free pass, with the highest bidder being awarded the exemption. As he or she has already taken the quiz, they can opt out of being eliminated by keeping the free pass an not adding money to the kitty, or take the risk of being eliminated by giving up the free pass and adding money to the kitty. In this case, that amount of money is therefore doubled and added to the kitty (e.g. a contestant who has bid $24,000 for a free pass could giveit up and therefore add $48,000  to the kitty) with that contestant being put back into the elimination pool. In both seasons 3 and 5, the contestants has given up his or her free pass, and both succeeded.

In season 6, players can also earn "Freebies" . If a player choosea to use, then a question that was answered incorrectly on the quiz will be counted as a correct answer.

Similar to Big Brother, eliminated contestants are immediately isolated from the group and then driven by car to a seperate hotel that night, before flying home to their native states the following morning.

Link[]

2013 version

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